add global mouse getter (good for clickthrough transparent windows)
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2 changed files with 20 additions and 0 deletions
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@ -1211,6 +1211,7 @@ RLAPI bool IsMouseButtonUp(int button); // Check if a mous
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RLAPI int GetMouseX(void); // Get mouse position X
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RLAPI int GetMouseY(void); // Get mouse position Y
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RLAPI Vector2 GetMousePosition(void); // Get mouse position XY
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RLAPI Vector2 GetMousePositionDesktop(void); // Get mouse position XY
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RLAPI Vector2 GetMouseDelta(void); // Get mouse delta between frames
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RLAPI void SetMousePosition(int x, int y); // Set mouse position XY
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RLAPI void SetMouseOffset(int offsetX, int offsetY); // Set mouse offset
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19
src/rcore.c
19
src/rcore.c
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@ -3684,7 +3684,26 @@ Vector2 GetMousePosition(void)
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return position;
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}
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#include<math.h>
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Vector2 GetMousePositionDesktop(void)
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{
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Vector2 position = { 0 };
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#ifndef PLATFORM_ANDROID
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int wxpos, wypos;
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glfwGetWindowPos(GetWindowHandle(), &wxpos, &wypos);
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double xpos, ypos;
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glfwGetCursorPos(GetWindowHandle(), &xpos, &ypos);
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position.x = wxpos + (floor(xpos));
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position.y = wypos + (floor(ypos));
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#else
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return GetMousePosition();
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#endif
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return position;
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}
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// Get mouse delta between frames
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Vector2 GetMouseDelta(void)
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{
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