EXAMPLES: Format tweaks
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@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [shaders] example - Apply an shdrOutline to a texture
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* raylib [shaders] example - texture outline
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*
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* Example complexity rating: [★★★☆] 3/4
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*
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@ -36,7 +36,7 @@ int main(void)
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const int screenWidth = 800;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - Apply an outline to a texture");
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - texture outline");
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Texture2D texture = LoadTexture("resources/fudesumi.png");
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