export ANDROID_NDK=~/Android/Sdk/ndk/29.0.13846066/ rm include -rf mkdir include cp src/raylib.h include/ cp src/raymath.h include/ cp src/rlgl.h include/ cp src/rcamera.h include/ cd linux-64 cmake -DPLATFORM=Desktop .. cd raylib make RAYLIB_LIBTYPE=STATIC -j16 CFLAGS="-O3" cd ../.. : <<'COMMENT' cd wxp cmake -DPLATFORM=Desktop \ -DGRAPHICS=GRAPHICS_API_OPENGL_21 \ -DCMAKE_C_FLAGS="-m32" \ -DCMAKE_EXE_LINKER_FLAGS="-static -m32" \ -DCMAKE_SYSTEM_NAME=Windows .. cd raylib make RAYLIB_LIBTYPE=STATIC -j16 CFLAGS="-O3" cd ../.. cd w7-32 cmake -DPLATFORM=Desktop \ -DGRAPHICS=GRAPHICS_API_OPENGL_21 \ -DCMAKE_C_FLAGS="-m32" \ -DCMAKE_SYSTEM_NAME=Windows .. cd raylib make RAYLIB_LIBTYPE=STATIC -j16 CFLAGS="-O3" cd ../.. cd w7-64 cmake -DPLATFORM=Desktop \ -DGRAPHICS=GRAPHICS_API_OPENGL_31 \ -DCMAKE_SYSTEM_NAME=Windows .. cd raylib make RAYLIB_LIBTYPE=STATIC -j16 CFLAGS="-O3" cd ../.. cd w1x-64 cmake -DPLATFORM=Desktop -DCMAKE_SYSTEM_NAME=Windows .. cd raylib make RAYLIB_LIBTYPE=STATIC -j16 CFLAGS="-O3" cd ../.. cd android cmake -DPLATFORM=Android \ -DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK/build/cmake/android.toolchain.cmake \ -DANDROID_ABI="arm64-v8a" \ -DANDROID_PLATFORM=android-21 .. cd raylib make RAYLIB_LIBTYPE=STATIC -j16 CFLAGS="-O3" cd ../.. COMMENT